Armor determines how much
damage a unit will resist before losing
health during
combat
Armor is one of the 3 attributes that appears on
creeps and
heroes
Damage Formula
.: A unit deals
damage to its targets
health based on its
power, but that
damage is reduced by the targets armor first
Armor is not removed by
damage
.:
Armor can only be reduced through
ability or
item effects such as Vicious Nasal Goo
Armor is represented by a shield icon
.:
Armor equipment also is represented by an Armor icon. It also typically inherently increases armor on heroes
Armor can be modified through
abilities and
items
Units That Have Base Armor
Cards That Increase Armor
Changelog
July 25th, 2018 - Page Created