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Equipment
Equipment are 1 of 2 Item categories, along with Consumables

Equipment are played by equipping onto heroes
.: Each hero has a slot dedicated to each equipment category: Weapon, Armor, and Trinket (read below for more info)
.: Heroes will not lose their equipment when they die. When they respawn, they will remain equipped

Like consumables, equipment cost gold to buy, aka draw, from the Item Shop
.: Once you have an item card in your hand, you can play it for free on any Action Phase
.: You get 5 gold per hero killed and 1 gold per creep killed

There are 3 sub-categories of Equipment cards, each with their own dedicated slot on heroes and each having an attribute that they typically increase
.: Weapons: Represented by a sword icon inherently increase power
.: Armor: Represented by a shield icon inherently increase armor
.: Trinkets: Represented by a heart icon inherently increase health

Equipment can sometimes have Ability Effects such as:
.: Continuous Effects: This ability is in effect passively
.: Reactive Ability: This ability activates when a certain condition is met, which is specified in the ability text
.: Active Ability: This ability has a cooldown but no cost, and can be activated anytime during the Action Phase

The difference between Equipment and Consumables
.: Consumables are cards that are 1 time use cards like Ability Cards
.: Equipment are equipped onto heroes and have semi-permanent effects
.: Consumables are represented by a potion icon

Equipment can only be bought in the 1st and 2nd slot of the Item Shop
.: 1st Slot is the Secret Shop and 2nd Slot is the Item Deck
.: The 3rd slot is the Consumable Shop which is reserved for Consumables only
Equipment Cards
Find, filter, and search for Equipment cards in our Card Database

Weapons

.: Blade of the Vigil
Blade of the Vigil
  • Card Type
  • Cost
  • Effect
  • Item
  • None Available
  • Equipped hero has +2 Attack and +2 Cleave.
Flavor Text
None Available

Card Prices
None Available

.: Apotheosis Blade
Apotheosis Blade
  • Card Type
  • Cost
  • Effect
  • Item
  • 25 Gold
  • Equipped hero has +8 Attack and +4 Siege. Condemn units equipped hero deals battle damage to.
    ApotheosizeActive Ability (1 round cooldown)
  • Condemn each item equipped by the unit blocking equipped hero. Condemn enemy improvements.
Flavor Text
None Available

Card Prices
None Available

.: Keenfolk Musket
Keenfolk Musket
  • Card Type
  • Cost
  • Effect
  • Item
  • 7 Gold
  • Equipped hero has +2 Attack.
    Musket ShotActive Ability (2 round cooldown)
  • None Available
Flavor Text
None Available

Card Prices
None Available

.: Short Sword
Short Sword
  • Card Type
  • Cost
  • Effect
  • Item
  • 3 Gold
  • Equipped hero has +2 Attack.
Flavor Text
None Available

Card Prices
None Available

.: Blink Dagger
Blink Dagger
  • Card Type
  • Cost
  • Effect
  • Item
  • 7 Gold
  • Equipped hero has +2 Attack.
    BlinkActive Ability (2 round cooldown)
  • Move equipped hero to another lane.
Flavor Text
None Available

Card Prices
None Available

.: Stonehall Pike
Stonehall Pike
  • Card Type
  • Cost
  • Effect
  • Item
  • 6 Gold
  • Equipped hero has +2 Attack. Modify Stonehall Pike with "Equipped has +1 Attack" after the combat phase.
Flavor Text
None Available

Card Prices
None Available



Armor

.: Vesture of the Tyrant
Vesture of the Tyrant
  • Card Type
  • Cost
  • Effect
  • Item
  • 19 Gold
  • Equipped hero has +3 Armor and Rapid Deployment. Your tower has +3 Armor.
Flavor Text
None Available

Card Prices
None Available

.: Leather Armor
Leather Armor
  • Card Type
  • Cost
  • Effect
  • Item
  • 3 Gold
  • Equipped hero has +1 Armor.
Flavor Text
None Available

Card Prices
None Available

.: Shiva's Guard
Shiva's Guard
  • Card Type
  • Cost
  • Effect
  • Item
  • 16 Gold
  • Equipped hero has +2 Armor.
    Arctic BlastActive Ability (2 round cooldown)
  • Modify a unit and its allied neighbor with -2 Attack.
Flavor Text
None Available

Card Prices
None Available

.: Shield of Basilius
Shield of Basilius
  • Card Type
  • Cost
  • Effect
  • Item
  • 8 Gold
  • Equipped hero has +2 Armor. Equipped hero's allied neighbors have +1 Armor.
Flavor Text
None Available

Card Prices
None Available


"Trinkets"

.: Hero's Cape
Hero's Cape
  • Card Type
  • Cost
  • Effect
  • Item
  • 15 Gold
  • Equipped hero has +16 Health.
Flavor Text
None Available

Card Prices
None Available

.: Horn of the Alpha
Horn of the Alpha
  • Card Type
  • Cost
  • Effect
  • Item
  • 25 Gold
  • Equipped hero has +4 health.
    Summon ThunderhideActive Ability
  • Thunderhide Pack
    14 / 0 / 14
Flavor Text
None Available

Card Prices
None Available

.: Assassin's Veil
Assassin's Veil
  • Card Type
  • Cost
  • Effect
  • Item
  • 6 Gold
  • Equipped hero has +4 Health.
Flavor Text
None Available

Card Prices
None Available

.: Phase Boots
Phase Boots
  • Card Type
  • Cost
  • Effect
  • Item
  • 6 Gold
  • Equipped hero has +4 Health.
    PhaseActive Ability (2 round cooldown)
  • Swap equipped hero with another ally.
Flavor Text
None Available

Card Prices
None Available

.: Traveler's Cloak
Traveler's Cloak
  • Card Type
  • Cost
  • Effect
  • Item
  • 3 Gold
  • Equipped hero has +4 Health.
Flavor Text
None Available

Card Prices
None Available

.: Stonehall Cloak
Stonehall Cloak
  • Card Type
  • Cost
  • Effect
  • Item
  • 5 Gold
  • Equipped hero has +4 Health. Modify Stonehall Cloak with "Equipped hero has +2 Health" after the combat phase.
Flavor Text
None Available

Card Prices
None Available


Changelog
July 25th, 2018 - Page Created